As expected, the HTC Wildfire S has now become available from Bell in Canada. This is the cheapest Android smartphone to come out of the Taiwanese manufacturer for 2011, and is obviously meant to be the successor to the original Wildfire. Moreover, it fixes all the glaring issues its predecessor had (such as the screen's resolution) and, as such, has become a great little device for those not interested in phones with gigantic screens.
Bell will give you an HTC Wildfire S if you agree to part with $29.95 and sign a new three-year contract. As is usually the case in Canada, there are two-year and one-year contract options, but the device's price then becomes so expensive that you're probably better off buying it full price if you don't like the idea of committing to a three-year contract.
The Wildfire S is no exception. Bell offers it for $199.95 with a two-year contract, $224.95 with a one-year contract, and, just as we heard it would, $249.95 with no contract whatsoever. So, again as is usually the case in Canada, your best options are either shelling out the entire amount and getting it sans contract, or signing that three-year and enjoying the benefits of getting the phone cheaper. It's your choice, and once you've decided, head on over to Bell and make the necessary arrangements.
Unwired View
HTC
Nokia
Motorola
BlackBerry
HP
LG
12:40 AM
Qualcomm Keynote @ Uplinq 2011
Paul Jacobs, the CEO of Qualcomm on stage during the Uplinq Keynote
And that's only the beginning. Qualcomm estimates that data usage will grow by up to 12X by 2015. The future will be dominated by both HSPA+ and LTE networks it seems. Both networks are powered by Qualcomm technologies.
Yet, Qualcomm reminds the Uplinq attendees that feature phones ("non smartphones") will still represent 500M units in 2015. Although they are not sexy this segment still represents a huge opportunity in the industry. Paul Jacobs calls developers to cease their "moment" and build apps that can reach "hundreds of millions".
CAA, Creative Artists Agency: CAA has announced the creation (with Qualcomm) of a "creative mobile lab". The goal of this new entity is to create much better entertainment applications and will cover video games, music and movies. CML calls developer to join its rank - although the incentive for developers wasn't really clear during the keynote.
Qualcomm strengths: Paul Jacobs did not miss the opportunity to remind the audience of the strengths of Qualcomm: breadth of OS and hardware solutions, high integration, and tight control of hardware and software and developer tools.
SnapDragon: Qualcomm realizes that performance is critical to both its developers and customers. Paul Jacobs referred a few times to "multi-core" competitors, which is basically NVIDIA and TI, for shipping products. He emphasizes that SnapDragon chips do better on a performance-per-watt basis, although he didn't say against which competitor, or if it was against all of them. This is typically something that end-users need to look at one a case-by-case basis by reading reviews. There are cases where the competition does very well, and others where Qualcomm has an advantage.
Sony Ericsson came on stage to talk about its smartphones (powered by SnapDragon). They reminded the audience of their "feature phones" past, and their (difficult) evolution into the smartphone market. Sony Ericsson's ARC is probably their best product - but Sony Ericsson has launched 4 smartphones recently. The future is unsurprising: more products are coming online. Sony Ericsson concludes with its XPERIA "game phone". The "time has finally come" (for gaming phones) says Sony Ericsson. "There is no compromise". It maybe so, but we will have to see how the market responds to the XPERIA Play. That said, it's fair to recognize that at least, Sony Ericsson has tried to create something new with the XPERIA Play.
Adreno GPU: Paul Jacobs was very keen to remind the audience about their Adreno graphics processor (GPU) performance. I take it as a direct reference to the "NVIDIA threat", and to be fair, even NVIDIA fans have to recognize that Adreno does a very good job, although they will be quick to point out that Tegra 3 is just around the corner. There is no doubt that both companies will compete for some time in that arena.
3D content: of course, there's no escaping from the 3D push of the entire industry. We've been shown games, demos and movies that show stereo 3D in all its glory. Yet, this is something that end-users mostly don't "desire" yet. The glasses-less devices might change this, but the overall opinion of most people that we talk to is : I don't want to wear glasses.
Web/HTML5: on-stage, Qualcomm was talking about its web performance and claims that it loads pages 21% faster and handle HTML4 faster than competing platforms. Qualcomm also said that it is leading the JSGame benchmark (from Facebook) by 2X, but didn't mention against which competitor. Of course, polygonal 3D also works in web apps, with WebGL.
Peer to Peer /AllJoyn: pronounced "all join", AllJoyn is a peer-to-peer API that can use any underlying network protocol like WIFI, Bluetooth and others. To the developer, AllJoyn simply hides the technicalities of low-level protocols and allows them to focus on game content. Think of it as a "DirectX" for peer-to-peer.
Augmented Reality: Qualcomm's Augmented Reality (AR) software development kit (SDK) is coming to iOS - for free. Qualsomm has been a big believer of AR for a long time. There was a nice demo in which upon looking at DVD boxes thought a smartphone camera, the movie trailer would be played on the box via AR. The main challenge of AR, in my personal opinion, is the lack of an efficient (real-time) visual recognition engine, along with a complete database that should power it. This is going to be a multi-year (or decade) effort. When it works, AR can be refined and improved for years to come, and it will need a steady supply of processing power - this is a big stake for Qualcomm and others.
Dreamworks was talking about how "AR" was going to simplify DVD pre-sales, but what they were showing was really a QR-code (2D barcode)... I don't see how it related to AR, and frankly Asian countries had that a decade ago. Another "AR" application was the ability to take pictures on top of which the movie characters were added. Again, not really "AR-ish" for me.
Qualcomm presents AR as "our digital 6th sense", and Paul Jacobs himself says that AR will be our primary means to interact with our environment. If you project yourself far enough in the future, it may be so, but this is not a near-future (5 years) thing - I really hope I'm wrong. Qualcomm dream about a future with more "sensors" and more network activity. "We will be linked to everything around us" they say.
Attendees take: Uplinq attendees were asked to vote about which field has the largest opportunity, and the winner is "healthcare".
Wrap-up: to conlude, Paul Jacobs reminds developers in the room that Qualcomm is there to help them with tools, SDKs, APIs etc... and that this is a "new era" for computing. He also reminds them that everyone wins when customers are happy. "We've got your back" he says.
Ubergizmo
And that's only the beginning. Qualcomm estimates that data usage will grow by up to 12X by 2015. The future will be dominated by both HSPA+ and LTE networks it seems. Both networks are powered by Qualcomm technologies.
Yet, Qualcomm reminds the Uplinq attendees that feature phones ("non smartphones") will still represent 500M units in 2015. Although they are not sexy this segment still represents a huge opportunity in the industry. Paul Jacobs calls developers to cease their "moment" and build apps that can reach "hundreds of millions".
CAA, Creative Artists Agency: CAA has announced the creation (with Qualcomm) of a "creative mobile lab". The goal of this new entity is to create much better entertainment applications and will cover video games, music and movies. CML calls developer to join its rank - although the incentive for developers wasn't really clear during the keynote.
Qualcomm strengths: Paul Jacobs did not miss the opportunity to remind the audience of the strengths of Qualcomm: breadth of OS and hardware solutions, high integration, and tight control of hardware and software and developer tools.
SnapDragon: Qualcomm realizes that performance is critical to both its developers and customers. Paul Jacobs referred a few times to "multi-core" competitors, which is basically NVIDIA and TI, for shipping products. He emphasizes that SnapDragon chips do better on a performance-per-watt basis, although he didn't say against which competitor, or if it was against all of them. This is typically something that end-users need to look at one a case-by-case basis by reading reviews. There are cases where the competition does very well, and others where Qualcomm has an advantage.
Sony Ericsson came on stage to talk about its smartphones (powered by SnapDragon). They reminded the audience of their "feature phones" past, and their (difficult) evolution into the smartphone market. Sony Ericsson's ARC is probably their best product - but Sony Ericsson has launched 4 smartphones recently. The future is unsurprising: more products are coming online. Sony Ericsson concludes with its XPERIA "game phone". The "time has finally come" (for gaming phones) says Sony Ericsson. "There is no compromise". It maybe so, but we will have to see how the market responds to the XPERIA Play. That said, it's fair to recognize that at least, Sony Ericsson has tried to create something new with the XPERIA Play.
Adreno GPU: Paul Jacobs was very keen to remind the audience about their Adreno graphics processor (GPU) performance. I take it as a direct reference to the "NVIDIA threat", and to be fair, even NVIDIA fans have to recognize that Adreno does a very good job, although they will be quick to point out that Tegra 3 is just around the corner. There is no doubt that both companies will compete for some time in that arena.
3D content: of course, there's no escaping from the 3D push of the entire industry. We've been shown games, demos and movies that show stereo 3D in all its glory. Yet, this is something that end-users mostly don't "desire" yet. The glasses-less devices might change this, but the overall opinion of most people that we talk to is : I don't want to wear glasses.
Web/HTML5: on-stage, Qualcomm was talking about its web performance and claims that it loads pages 21% faster and handle HTML4 faster than competing platforms. Qualcomm also said that it is leading the JSGame benchmark (from Facebook) by 2X, but didn't mention against which competitor. Of course, polygonal 3D also works in web apps, with WebGL.
Peer to Peer /AllJoyn: pronounced "all join", AllJoyn is a peer-to-peer API that can use any underlying network protocol like WIFI, Bluetooth and others. To the developer, AllJoyn simply hides the technicalities of low-level protocols and allows them to focus on game content. Think of it as a "DirectX" for peer-to-peer.
Augmented Reality: Qualcomm's Augmented Reality (AR) software development kit (SDK) is coming to iOS - for free. Qualsomm has been a big believer of AR for a long time. There was a nice demo in which upon looking at DVD boxes thought a smartphone camera, the movie trailer would be played on the box via AR. The main challenge of AR, in my personal opinion, is the lack of an efficient (real-time) visual recognition engine, along with a complete database that should power it. This is going to be a multi-year (or decade) effort. When it works, AR can be refined and improved for years to come, and it will need a steady supply of processing power - this is a big stake for Qualcomm and others.
Dreamworks was talking about how "AR" was going to simplify DVD pre-sales, but what they were showing was really a QR-code (2D barcode)... I don't see how it related to AR, and frankly Asian countries had that a decade ago. Another "AR" application was the ability to take pictures on top of which the movie characters were added. Again, not really "AR-ish" for me.
Qualcomm presents AR as "our digital 6th sense", and Paul Jacobs himself says that AR will be our primary means to interact with our environment. If you project yourself far enough in the future, it may be so, but this is not a near-future (5 years) thing - I really hope I'm wrong. Qualcomm dream about a future with more "sensors" and more network activity. "We will be linked to everything around us" they say.
Attendees take: Uplinq attendees were asked to vote about which field has the largest opportunity, and the winner is "healthcare".
Wrap-up: to conlude, Paul Jacobs reminds developers in the room that Qualcomm is there to help them with tools, SDKs, APIs etc... and that this is a "new era" for computing. He also reminds them that everyone wins when customers are happy. "We've got your back" he says.
Ubergizmo
12:28 AM
Samsung SHV-E110S is an Android Gingerbread smartphone on its way to SK Telecom in Korea
Samsung is hard at work on yet another Android-powered smartphone, the SHV-E110S. This is a device that will show up soon in South Korea, Samsung's home country, and will probably be launched by SK Telecom, one of the major carriers there.
Samsung Hub has discovered that the SHV-E110S is currently being subjected to operator tests. What we know so far about this device is that it will have a Qualcomm processor, a WVGA (800×480) touchscreen, a camera, Bluetooth, GPS, external memory support (via microSD probably), and it will run Android 2.3 Gingerbread when it launches.
Unwired View
Samsung Hub has discovered that the SHV-E110S is currently being subjected to operator tests. What we know so far about this device is that it will have a Qualcomm processor, a WVGA (800×480) touchscreen, a camera, Bluetooth, GPS, external memory support (via microSD probably), and it will run Android 2.3 Gingerbread when it launches.
Unwired View
12:26 AM
Apple iMovie for iOS updated
For folks who love editing movies on their iOS devices we've got some great news. Apple has just released an updated version of iMovie for iOS, bringing a number of new features and some bug fixes to the useful, fun and versatile app on the iPad/iPhone/iPod Touch. The update brings the app up to version 1.2.1 and has the following new features:
Audio plays from your HDTV when using the Apple Digital AV Adapter.
Video plays full screen from Marquee to your HDTV when using the Apple Digital AV Adapter.
Resolves some cases of missing media in projects.
Provides more accurate clip grouping by date in Video browser.
Fixes an issue where a project's background music would not fade in or out.
Additional performance and reliability improvements.
The new improvements especially in the Apple Digital AV Adapter department will please a lot of users who would like to show off their work on an HDTV without having to go through the troublesome process of saving, conversion, and transferring to an external device before being able to share it. Head over to the Apple App Store to grab the update now, or purchase it for $4.99 if you don't have this app yet.
Ubergizmo
Audio plays from your HDTV when using the Apple Digital AV Adapter.
Video plays full screen from Marquee to your HDTV when using the Apple Digital AV Adapter.
Resolves some cases of missing media in projects.
Provides more accurate clip grouping by date in Video browser.
Fixes an issue where a project's background music would not fade in or out.
Additional performance and reliability improvements.
The new improvements especially in the Apple Digital AV Adapter department will please a lot of users who would like to show off their work on an HDTV without having to go through the troublesome process of saving, conversion, and transferring to an external device before being able to share it. Head over to the Apple App Store to grab the update now, or purchase it for $4.99 if you don't have this app yet.
Ubergizmo
12:15 AM
Sanyo Innuendo Hits Boost Mobile
Sanyo Innuendo by Kyocera features include: External touch-sensitive keypad; Internal full QWERTY keypad; 3.2MP camera with video; Music player; GPS & wireless Web enabled; Stereo Bluetooth® Technology; Access email from Gmail®, MSN®, Yahoo® AOL® and more; Instant messaging capable (Yahoo®, AIM®, Google Talk™ and Windows Live™ Messenger); Supports microSD™ memory card up to 32GB (card not included); Speakerphone.
Trendy Gadget
Trendy Gadget
12:12 AM
Dolphin HD 5 Heads Out of Beta
The folks at Dolphin have just announced that they’re dropping the Beta tag on Dolphin HD 5. This version of Dolphin has been in beta for quite some time so most of you have already been enjoying the features that have made it into the final release. Oh, and there are now no more ads to deal with for anyone. Sweet! The full feature set is below, and be sure to check it out in the Android market when you get a chance.
Fire new UI design
Fresh tab color; more elegant and more modern settings interface; fantastic fluorescein effect of context menu.
Speed dial style new tab
Access your favorite site easily, undo your previously closed tabs, tell your most visited sites history at a glance, and support to be set as homepage.
Powerful Bookmarks sidebar
Bookmarks, History and Most visited all listed, Quick menu to access feature settings, positions of "Add bookmark" button and search button change from top to bottom.
More functional bookmarks feature
Bookmarks subfolder supported; import bookmarks directly from Dolphin Browser (original) and stock browser without using Bookmarks to SD.
Updated themes and Add-ons
Speed Dial, Alexa Rank, Shiny Shake , Screen cut, Dolphin Read Later, Read it Later, and Morning Coffee all get updated in this final release. Bugs in these add-ons are all solved in Dolphin HD v5.0. In the meanwhile, Blue, Purple, Orange andRed themes are also updated in Android Market.
16 languages supported
Excepted the previous 14 languages: Japanese, Korean, Danish, Spanish Portuguese, Turkish, Traditional Chinese, German, Italian, Russian, French, Czech, Polish, Simplified Chinese, French, we add 2 more languages in Dolphin Browser HD v5.0: Dutch & Greek.
Faster and more stable performance
Both launching speed and browsing speed get updated. Setup wizard is omitted when first installing Dolphin Browser HD. Also, most bugs in beta versions are fixed in final release.
Android Phone
Fire new UI design
Fresh tab color; more elegant and more modern settings interface; fantastic fluorescein effect of context menu.
Speed dial style new tab
Access your favorite site easily, undo your previously closed tabs, tell your most visited sites history at a glance, and support to be set as homepage.
Powerful Bookmarks sidebar
Bookmarks, History and Most visited all listed, Quick menu to access feature settings, positions of "Add bookmark" button and search button change from top to bottom.
More functional bookmarks feature
Bookmarks subfolder supported; import bookmarks directly from Dolphin Browser (original) and stock browser without using Bookmarks to SD.
Updated themes and Add-ons
Speed Dial, Alexa Rank, Shiny Shake , Screen cut, Dolphin Read Later, Read it Later, and Morning Coffee all get updated in this final release. Bugs in these add-ons are all solved in Dolphin HD v5.0. In the meanwhile, Blue, Purple, Orange andRed themes are also updated in Android Market.
16 languages supported
Excepted the previous 14 languages: Japanese, Korean, Danish, Spanish Portuguese, Turkish, Traditional Chinese, German, Italian, Russian, French, Czech, Polish, Simplified Chinese, French, we add 2 more languages in Dolphin Browser HD v5.0: Dutch & Greek.
Faster and more stable performance
Both launching speed and browsing speed get updated. Setup wizard is omitted when first installing Dolphin Browser HD. Also, most bugs in beta versions are fixed in final release.
Android Phone
12:11 AM
Google Overhauls Mobile Site with Tabbed Navigation
Google gave their mobile site a once-over and decided it was time for a change, and it's a change for the better. The newly revamped mobile Google site makes navigating between search categories easier than ever with the addition of “tabbed” navigation buttongs for moving between search, images, places, news, and more. A real blessing this one is, as the old navigation links were just a bit too tiny to get under our thumbs (literally). Pure Google search refined. Can't complain here. The update has been rolling out to various mobile platforms and may take a day or two to show up on your Android handset, but when it does you will be all the better for it.
Android Phone
Android Phone
11:52 PM
Galaxy S II display reportedly has yellow spots, we test
Wednesday, June 1, 2011
The Samsung I9100 Galaxy S II is having a magnificent debut on the smartphone scene, winning plenty of users for the Android and Samsung causes. Well it appears that not all is rosy with the Korean flagship as a watchful user has noticed an issue with that gorgeous 4.3” Super AMOLED Plus display.
The problem reported by numerous forum users concerns the leftmost quarter of the lower half of the screen and is most visible at the lowest brightness settings.
Some even say, it's not that those units are faulty, it's like that on all Galaxy SII phones. Well, we rolled out our sleeves and went to check ours and report back.
And indeed, upon a really, really close inspection, we noticed that the part of the display in question is slightly darker than the rest of the screen and has a slight yellow tint to it.
To make the effect more prominent in the photo on the left we have flipped the lower half of the screen so the darker and lighter parts are closer by. It's really the best we can do to demonstrate an effect that is pretty hard to see otherwise.
Now uneven backlighting is something that we are used to seeing on LCD screens, but we can’t quite explain how it appeared on the Galaxy S II. Granted the effect is pretty subtle and we didn’t notice it until told what to look for, but it’s there and it seems probable that all early units of the smartphone have it.
Last time we saw a similar problem it was with the iPhone 4 and it turned out to be a temporary effect caused by the glue used in assembly that disappeared by itself with time. We guess, it won't be the case here as quite a lot of time passed since those phones came out of the factory.
We’d be glad if Samsung stepped up and cleared this out for everyone and we are sure their customers agree with us.
Anyway we wouldn’t call the display issue a deal-breaker and we don’t even think most people will notice it, but still – knowing that there’s a problem with that gorgeous screen of your smartphone can leave somewhat of a bad taste in your mouth.
You can check out if your handset has the display issue by looking at a neutral gray background (you can open this page, helpfully prepared by Erethnor of XDA-developers, in the browser). You might want to choose darker environment and reduce the brightness of the display to make it easier to see.
GSM Arena
The problem reported by numerous forum users concerns the leftmost quarter of the lower half of the screen and is most visible at the lowest brightness settings.
Some even say, it's not that those units are faulty, it's like that on all Galaxy SII phones. Well, we rolled out our sleeves and went to check ours and report back.
And indeed, upon a really, really close inspection, we noticed that the part of the display in question is slightly darker than the rest of the screen and has a slight yellow tint to it.
To make the effect more prominent in the photo on the left we have flipped the lower half of the screen so the darker and lighter parts are closer by. It's really the best we can do to demonstrate an effect that is pretty hard to see otherwise.
Now uneven backlighting is something that we are used to seeing on LCD screens, but we can’t quite explain how it appeared on the Galaxy S II. Granted the effect is pretty subtle and we didn’t notice it until told what to look for, but it’s there and it seems probable that all early units of the smartphone have it.
Last time we saw a similar problem it was with the iPhone 4 and it turned out to be a temporary effect caused by the glue used in assembly that disappeared by itself with time. We guess, it won't be the case here as quite a lot of time passed since those phones came out of the factory.
We’d be glad if Samsung stepped up and cleared this out for everyone and we are sure their customers agree with us.
Anyway we wouldn’t call the display issue a deal-breaker and we don’t even think most people will notice it, but still – knowing that there’s a problem with that gorgeous screen of your smartphone can leave somewhat of a bad taste in your mouth.
You can check out if your handset has the display issue by looking at a neutral gray background (you can open this page, helpfully prepared by Erethnor of XDA-developers, in the browser). You might want to choose darker environment and reduce the brightness of the display to make it easier to see.
GSM Arena
11:33 PM
T-Mobile Launches HTC Sensation 4G Landing Page
So, T-Mobile announced that the HTC Sensation 4G would be available by the 15th of June. Up until that date the phone’s launch date is fluid. They could drop it on us tomorrow if they wanted to, or they could (more likely) wait until the last possible moment to bring us the new behemoth from HTC. Either way, a landing page has now gone live enabling you to sign up to be notified exactly when the final launch has be solidified. An odd way to handle a phone launch, but perhaps a smart approach. We all know what happens when a phones rumored release date keeps getting pushed back and back…I’m looking at you, Verizon.
Android Phone
Android Phone
11:32 PM
Bada 2.0.1 OS screenshots leak, UI change imminent
Here is something interesting. A new Bada OS is coming, but until today we haven't heard a thing about it. But now you can see the first batch of Bada 2.0.1 screenshots coming from a beta OS release running on a Samsung Wave II.
We've already seen Bada 2.0 in action, demoed at the MWC 2011 in February but back then it looked just like the Bada 1.0. Obviously Samsung has decided to change the UI concept a bit along the way and Bada users will be getting the 2.0.1 instead.
Besides some new looks, the homescreen UI concept has changed as well - there are only two homecreen panes now. The first one is the widget section (marked with a rectangle), while the second holds your regular shortcuts. The widgets section is scrollable so you still get all the varied content.
The icons have also changed so you can now fit four of them in a row. Samsung just made them smaller and they are more condensed now.
The Bada 2.0.1 OS screenshots are from the S8530 Wave II so the new Bada should be compatible with the older devices when it becomes available.
Last but not least, we managed to confirm these as genuine with Samsung reps but we couldn't get a further comment.
Source
We've already seen Bada 2.0 in action, demoed at the MWC 2011 in February but back then it looked just like the Bada 1.0. Obviously Samsung has decided to change the UI concept a bit along the way and Bada users will be getting the 2.0.1 instead.
Besides some new looks, the homescreen UI concept has changed as well - there are only two homecreen panes now. The first one is the widget section (marked with a rectangle), while the second holds your regular shortcuts. The widgets section is scrollable so you still get all the varied content.
The icons have also changed so you can now fit four of them in a row. Samsung just made them smaller and they are more condensed now.
The Bada 2.0.1 OS screenshots are from the S8530 Wave II so the new Bada should be compatible with the older devices when it becomes available.
Last but not least, we managed to confirm these as genuine with Samsung reps but we couldn't get a further comment.
Source
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